Tag Archives: XDG3

16
Jan

iXtreme LT+ v3.0 for 0272/0225/0401/1071 Slim Liteons

Official release of the iXtreme LT+ v3.0 for 0272/0225/0401/1071 slim Liteons

- Support for topology data on AP25 enabled titles. Will correctly answer any ap25 challenge eliminating need for dae.bin to create a backup.
- No need to make new backups everytime dae.bin is updated on console
- Extra support for rare firmwares
Topology Data

When ap25 was first introduced I devised a way of calculating any challenge which I called the silver bullet which I made reference to along time ago.
This was withheld until it was absolutely necessary. It was easier to replay the fixed challenges.
With unique per console ap25 challenges it has become necessary to use the silver bullet.
A series of measurements are taken across the disk. This topology data is then used to calculate a response to any ap25 challenge.
It is very important that the drive used to create the topology data is reliable at reading discs as bad topology data equals bad ap25 responses.
Liteon drives using 0800 v3 seem to be more accurate for this purpose. Only ap25 enabled titles require topology data. Activation of ap25 on older non-ap25 games although technically possible is highly unlikely.
Currently topology data for xgd3 titles are similar and topology data from one xgd3 title will pass on another xgd3 title although this is not advisable.
Per title title topology data is best as there are slight differences between titles and newer titles could have different topology than existing ones.




4
Jan

abgx360 v1.0.6 Released

Changes affecting all platforms:

- XGD3 support.
- Replaced AP25 replay sector support with support for topology data (for consoles which do AP25 checks — make sure you have LT+ v3.0 or later).
- Added “Min Kernel Required” (to boot the game) when checking an XEX.
- Added improvements to AutoUpload (used by uploaders) including extended C/R for SS (using the original disc) to make sure files uploaded to the database have very accurate angle measurements.
- Added optional command line argument “–speed” for setting drive speed when checking a burned DVD. Example: “–speed 12″ will attempt to set the drive speed to 12x. You can try to set any speed you like, but setting a speed higher than what your media supports may cause read errors if the drive’s firmware doesn’t govern it. “–speed 0″ will set the drive’s default speed.
- Added optional command line argument “–showsstable” for when you want to see the SS C/R data but you still prefer medium or low verbosity. The SS C/R table has also been updated with “Mod?” being split into “Tol” (response tolerance) for the CCRT entry and “Mod” (response modifier) for the drive entry, also “Pad?” has been renamed to “Typ” (type). Thanks Redline99!
- Added vendor specific additional info and bus type when displaying optical drive names (bus type displayed on Windows only).
- Updated the list of optical drive sense code errors.
- Updated the game ratings definitions.
- Fixed a bug which negated the ability to recover from a write error when rebuilding an ISO using the low disk space method. It’s unlikely that a write error would be recovered on subsequent retries, but at least now it will write the data in the correct place if it does recover.
- Fixed a bug which caused “Unknown Media: 0×00000000″ to be displayed if the “Secure Virtual Optical Device” media flag was set and the “XGD2 Media Only” image flag was not set (The “XGD2 Media Only” flag has also been renamed to “Original Media Only” in abgx360 since they are using the same flag for XGD3).
- The archaic caution message about angle 359 was removed, but you are still able to “fix” it if you still have iXtreme < v1.4 (really old and not suitable for XBL anyway).
- Ability to “extract entire video partition (253 MB)” was removed; this doesn’t make sense for XGD3 and isn’t even very useful for XGD2 since it was just including a bunch of padding data that isn’t even part of the real video partition… it was only needed for very old methods of concatenating with stealth files and a game partition to make a working backup.

Note: The way video is checked/fixed is now a little different for both XGD2 and XGD3. The previous way was to check/fix both L0 video and L1 video off of L0, and then to check/fix “SplitVid” (L1 video on L1) afterwards by comparing it to L1 video on L0. Since XGD3 has no room for L1 video on L0, and to keep things consistent, video will now always be checked/fixed according to L0 on L0 and L1 on L1, and the “SplitVid” check is now gone (nominally). The only effective difference is that L1 video on L0 is no longer checked, but this is not a problem… it’s not even supposed to be there and it’s not visible to the host console when using a “safe” custom firmware. You can rest assured that only old and unsafe custom firmwares will read L1 video from L0; newer ones will read it properly from L1 (this is necessary in order to replicate the read/seek performance of an original disc).

There is also a big annoying yellow message if you have “Check/Fix Video padding” enabled and you check an XGD2 game with L1 video on L0 (or any data in that area). To make the message go away you will need to either add command line option “–pL0″ to confirm that you want to blank it out (XGD2 ISOs without L1 video on L0 will appear to have bad video data when checked with older versions of abgx360), or you can simply disable “Check/Fix Video padding”, as it still makes no difference in terms of stealth… this option only exists as a way to make sure ISOs are “clean”, with no extra data in areas that aren’t CRC checked. Note that this version of abgx360 doesn’t care about L1 video on L0… it will pad L0 video with zeroes whenever video is autofixed or manually patched.

Sorry if the command line options are annoying (you can add them under the “Misc” tab of the GUI), but you can be sure that an improved v1.1.0 GUI is in the works…

Note: The GUI has not been changed and will still display version 1.0.2, don’t worry about it as long as the CLI app displays v1.0.6

Download from www.abgx360.net or download abgx360 1.0.6 here




28
Dec

Patch and Play XGD3 Game Backups LT+ 3.0

Tool Needed:
1. Xbox Backup Creator v2.9 Build:0345
2. AP25 Topology Data (See Below)

Patching Current Games:
1. Until the new ABGX is released, games cannot be burned as they traditionally were.
2. Instead We will be using Xbox Backup Creator to inject the new Topology data for your games.

Follow These Steps:
1. Open Xbox Backup Creator v2.9.

2. Click on the Image Tools tab.

3. Change the Action from Extract to Inject.

4. Hit AP25 Sector.

5. Select the ISO you want to Patch. Then Select the corresponding AP25 Patch that you downloaded.

Master Topology Files:

http://www.xbox360iso.com/individual-xgd3-ap2-t536386.html (Need to register)

 

Thanks to kill_seth for his tutorial :)

Source: http://www.xboxmb.com

 




28
Dec

iXtreme LT+ v3.0 for BenQ and Phat Liteons

C4Evas iXtreme LT+ 3.0 in association with Team Jungle & Team Xecuter

- Official release of the iXtreme LT+ v3.0 for BenQ and phat Liteons
- Support for topology data on AP25 enabled titles. Will correctly answer any ap25 challenge eliminating need for dae.bin to create a backup.
- No need to make new backups everytime dae.bin is updated on console
- Topology Data

When ap25 was first introduced C4Eva devised a way of calculating any challenge which he called the silver bullet which I made reference to a long time ago. This was withheld until it was absolutely necessary. It was easier to replay the fixed challenges. With unique per console ap25 challenges it has become necessary to use the silver bullet. A series of measurements are taken across the disk. This topology data is then used to calculate a response to any ap25 challenge. It is very important that the drive used to create the topology data is reliable at reading discs as bad topology data equals bad ap25 responses. Liteon drives using 0800 v3 seem to be more accurate for this purpose. Only ap25 enabled titles require topology data. Activation of ap25 on older non-ap25 games although technically possible is highly unlikely.
Currently topology data for xgd3 titles are similar and topology data from one xgd3 title will pass on another xgd3 title although this is not advisable. Per title topology data is best as there are slight differences between titles and newer titles could have different topology than existing ones.

If you are using the latest dashboard and your xdg3 game backups are not working any more, you will need to get it flashed with LT+ 3.0.




21
Nov

XGD3 Backups not Booting? Here is a Temporary Workaround

The recent silent DAE update stopped all AP2.5 / XGD3 backups from booting. Until a solid solution is released, here is a simple workaround.

For this example we are going to use MW3.

1. Get a USB flash drive, At least 1GB in size and format it (FAT)

2. Insert into Xbox and goto memory devices. Select USB and configure it as a storage device.

3. Download the this MW3 Title Update. Click here.

4. Download Horizon (Great game modding app btw – JTAG / Glitchers should be using the crap out of this – you can use other apps but this is my tool of choice). Click here

5. Select Tools > Device Explorer

6. Plug in USB device to PC

7. Device will be detected. Select Inject File

8. Load the the MW3 TU that you downloaded.

9. Connect the USB stick to your Xbox. Restart and boot your MW3 backup.

Notes: You may have to delete the system cache after every time you do a fresh boot of the game. But hey, it works.

You can get other title updates from here: http://www.xbuc.net




20
Nov

iXtreme LT 3.0 is coming – DAE/AP25 Gets The Silver Bullet!

iXtreme LT+ v3.0 is on the way! Yesterday, having revealed to the team yesterday an idea for countering the recent dae.bin/AP2.5 update, c4eva has today confirmed that he has in fact completely done away with the need for dae.bin/AP2.5 data. Although it’s early stages, c4eva has successfully completed several tests which validate this new method and classified his solution as the “silver bullet” for AP2.5. Rather than using captured challenge results each time the dae.bin changes, the new method builds a complete set of profile data for each disc and works for all AP2.5 challenges, regardless of how the dae.bin is changed. As a result, the format of backup ISOs will be changing as the AP25 replay sector will no longer be included and the profile data will instead take its place. Though c4eva noted that it will take some development time as it’s not a quick fix, both he and the team will now be putting their full efforts behind bringing this solution to life in the form of new versions of iXtreme LT+, Xbox Backup Creator, and abgx360.




7
Nov

XDG3 Games – iXtreme Burner MAX

The “iXtreme Burner MAX” customized PC DVD burner firmware allows burning 100% of an XGD3 ISO to regular DVD+R dual layer discs. Preferred media for error-free burns are Verbatim MKM001 (burning at 2.4x), and Verbatim MKM003 (burning at 2.4x or 4x). Note: “A” versions have MTK chipset, but are old and untested. “Y” versions have the NEC chipset, which is not supported. All regular features of the burner function as normal, including LightScribe, LabelTag, Smart-Erase, Smart-Burn, Smart-X, and SuperAllWrite. Even with the custom iXtreme Burner MAX fw flashed to the drive, it is still fully functional as a regular burner, not only for XGD3, but also XGD2, and all other ISOs and data, up to 8.7GB worth.

Compatible Lite-On PC DVD Burners:

  • iHAS124B (Baseline model)
  • iHAS224B (Baseline model + LightScribe)
  • iHAS324B (Baseline model + SmartErase)
  • iHAS424B (Baseline model + LightScribe + SmartErase (or = 224 + SmartErase))
  • iHAS524B (Baseline model + LabelTag + SmartErase)
  • iHAS624B (Baseline model + LabelTag + LightScribe + SmartErase (or = 524 + LightScribe))

Where can I find a compatible burner?

TakeALot sells two of the compatible Lite-on drives – Drive 1 | Drive 2

Either one of these drive will work fine.

Download the iXtreme Burner MAX Firmware:

Click here - Inside the archived file you will find “iXtreme Burner MAX Tutorial.pdf”, follow the instructions on this document. It is really easy and really simple to do, just follow the steps as directed.

 

Don’t have the Lite-on drive or can’t get hold of one? Check out my post here on an alternative way on how to burn XDG3 Xbox 360 Games.




14
Jun

iXtreme LT+ v1.9 for LiteOn, Samsung and BenQ




3
Jun

Latest Xbox 360 Update Disables Flashed Drive

All Xbox 360 LIVE gamers should have the latest dashboard update as of 20 May 2011. Mine took 3 shut downs to install and there are some pretty awesome things in it. (see related article) One of the “free gifts” you won’t notice right away unless you own a flashed DVD drive is that those have been crippled. You will no longer be able to play burned games.

The new dashboard update features the new XDG3 format, the flashed DVD firmware installed on the drive will revert back to its original stock DVD firmware making it unable to read pirated games. There are reports circulating around the internet that pirates can still flash it again but there are risks now of Microsoft detecting it right away.

Arrgh! Shiver me timbers Batman, looks like a pirate needs safer waters.

If yours is updated and reverted back to stock and you want to play you game backups again, let me flash it for you. Check out my link here.




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